To update earlier movies to the latest standard, please copy the first frame of the textbox layer of newMovieExemplar (including the actionscript) and paste it into the movie to be updated. If you are prompted with a warning about items already existing in the movie, chose the second option to replace them. You should also make sure that the Flash file is published as a Flash 6 (MX) file.
SOUND PLAYBACK FUNCTIONS:
loadSound(localStr, rootStr);
Dynamically load and play an external sound file.
- localStr: path of the mp3 file relative to the folder in which the movie is being developed on the developer's local computer (typically "mp3/<filename>").
- rootStr: path of the mp3 file relative to the root folder (i.e. wwwroot/). This function also stops any other sounds previously playing to avoid sound overlap. A typical path would be "movies/<chapter_name>/<filename>".
Usage example:
loadSound("mp3/screen170.mp3","movies/software_engineering/MP3/screen170_1.mp3");
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loadMultiSound(localStr, rootStr);
Note: For Advanced Users.
This function behaves the same as loadSound(), except that overlapping sounds are allowed to play simultaneously.
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